Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/117918
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Type: Conference paper
Title: Dense monocular reconstruction using surface normals
Author: Weerasekera, C.
Latif, Y.
Garg, R.
Reid, I.
Citation: IEEE International Conference on Robotics and Automation, 2017, pp.2524-2531
Publisher: IEEE
Publisher Place: online
Issue Date: 2017
ISBN: 9781509046331
ISSN: 1050-4729
Conference Name: IEEE International Conference on Robotics and Automation (ICRA) (29 May 2017 - 3 Jun 2017 : Singapore)
Statement of
Responsibility: 
Chamara Saroj Weerasekera, Yasir Latif, Ravi Garg, Ian Reid
Abstract: This paper presents an efficient framework for dense 3D scene reconstruction using input from a moving monocular camera. Visual SLAM (Simultaneous Localisation and Mapping) approaches based solely on geometric methods have proven to be quite capable of accurately tracking the pose of a moving camera and simultaneously building a map of the environment in real-time. However, most of them suffer from the 3D map being too sparse for practical use. The missing points in the generated map correspond mainly to areas lacking texture in the input images, and dense mapping systems often rely on hand-crafted priors like piecewise-planarity or piecewise-smooth depth. These priors do not always provide the required level of scene understanding to accurately fill the map. On the other hand, Convolutional Neural Networks (CNNs) have had great success in extracting high-level information from images and regressing pixel-wise surface normals, semantics, and even depth. In this work we leverage this high-level scene context learned by a deep CNN in the form of a surface normal prior. We show, in particular, that using the surface normal prior leads to better reconstructions than the weaker smoothness prior.
Rights: Copyright © 2017 IEEE.
DOI: 10.1109/ICRA.2017.7989293
Published version: http://dx.doi.org/10.1109/icra.2017.7989293
Appears in Collections:Aurora harvest 8
Australian Institute for Machine Learning publications
Computer Science publications

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