Please use this identifier to cite or link to this item:
|Title:||Computer vision based interfaces for interactive simulations|
|Citation:||Proceedings of VISAPP 2006 [electronic resource]/ pp. 389-394|
|Conference Name:||International Conference on Computer Vision Theory and Applications (2006 : Setubal, Portugal)|
|Ben Ward and Anthony Dick|
|Abstract:||3D environments are commonplace in applications for simulation, gaming and design. However, interaction with these environments has traditionally been limited by the use of 2D interface devices. This paper explores the use of computer vision to capture the 3D motion of a handheld object by tracking known features. Captured motion is translated into control of an object onscreen, allowing 3D interaction with a rendered environment. Objects are tracked in real-time in video from a single webcam. The technique is demonstrated using two real-time interactive applications.|
|Appears in Collections:||Computer Science publications|
Files in This Item:
There are no files associated with this item.
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.