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PreviewIssue DateTitleAuthor(s)
2008Digital songlines: digitising the arts, culture and heritage landscape of Aboriginal AustraliaLeavy, Brett A.; Wyeld, Theodor G.; Hills, James; Barker, Christopher I.; Gard, Stephan
2006Digitising the Arts, Culture and Heritage Landscape of Aboriginal AustraliaLeavy, Brett A.; Wyeld, Theodor Gregory; Hills, James; Barker, Christopher I.; Gard, Stephan
2006Reflecting on the creation of an authentic aural experience in the digital songlines game engineGibbons, Craig; Wyeld, Theodor G.; Leavy, Brett A.; Hills, James; International Symposium on Virtual Reality, Archaeology and Cultural Heritage (7th : 2006 : Nicosia, Cyprus)
2006Creating an authentic aural experience in the digital songlines game engine : part of a contextualised cultural heritage knowledge toolkitGibbons, Craig; Wyeld, Theodor G.; Leavy, Brett A.; Hills, James; International Conference, Virtual Systems and MultiMedia (12th : 2006 : Xi’an, China)
2007Doing cultural heritage using the torque game engine: Supporting indigenous storytelling in a 3d virtual environmentWyeld, Theodor G.; Carroll, Joti; Gibbons, Craig; Ledwich, Brendan; Leavy, Brett A.; Hills, James; Docherty, Michael
2007The ethics of Indigenous storytelling: using the torque game engine to support Australian Aboriginal cultural heritageWyeld, Theodor G.; Leavy, Brett A.; Hills, James; Ledwich, Brendan; Gibbons, Craig; Carroll, Joti; Digital Games Research Association. Conference (2007 : Tokyo, Japan); DiGRA
2006Digital songlines: digitising the arts, culture and heritage landscape of Aboriginal AustraliaLeavy, Brett A.; Hills, James; Barker, Christopher I.; Gard, Stephan; Wyeld, Theodor G.; New Heritage: Beyond Verisimilitude. Conference on Cultural Heritage and New Media (2006 : Hong Kong)