Please use this identifier to cite or link to this item:
https://hdl.handle.net/2440/49596
Type: | Conference paper |
Title: | Collaborative Music Making with Live Algorithms |
Author: | Harrald, L. |
Citation: | TRANS: Boundaries / Permeability / Reification. Proceedings of the Australasian Computer Music Conference / A. Riddell and A. Thorogood, 19th-21st June, 2007, pp.59-65 |
Publisher: | Australasian Computer Music Association |
Publisher Place: | Melbourne |
Issue Date: | 2007 |
Conference Name: | Australasian Computer Music Conference (2007 : Canberra, ACT) |
Statement of Responsibility: | Luke Harrald |
Abstract: | This paper discusses developments of ENSEMBLE, an interactive improvisation environment based on the Iterated Prisoner’s Dilemma. The main emphasis of this paper is on the interactive version of ENSEMBLE, and its development for the work ‘fr@gm3nT’ [fragment], a collaboration between the author and saxophonist Derek Pascoe. Some of the lessons learned from non real-time, generative versions of ENSEMBLE are also discussed, along with the implications of the approach for algorithmic composition and live interactive computer music performance. |
Keywords: | Music and Game Theory Iterated Prisoner's Dilemma Live Algorithms Interactive Computer Music |
Description: | All Copyright remains with the author © Copyright 2007 |
Appears in Collections: | Aurora harvest Music publications, scores & recorded works |
Files in This Item:
File | Description | Size | Format | |
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hdl_49596.pdf | 934.04 kB | Author's PDF | View/Open |
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