Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/83041
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dc.contributor.authorSooriamurthi, R.-
dc.contributor.authorMeyer, E.-
dc.contributor.authorMichalewicz, Z.-
dc.contributor.editorJovanovic, J.-
dc.contributor.editorChiong, R.-
dc.date.issued2013-
dc.identifier.citationTechnological and Social Environments for Interactive Learning, 2013 / Jovanovic, J., Chiong, R. (ed./s), pp.329-361-
dc.identifier.isbn9781932886733-
dc.identifier.urihttp://hdl.handle.net/2440/83041-
dc.description.statementofresponsibilityRaja Sooriamurthi, Ed Meyer, and Zbigniew Michalewicz-
dc.language.isoen-
dc.publisherIS Press Books-
dc.rightsCopyright © 2013 Informing Science Press-
dc.titlePuzzle-based learning-
dc.typeBook chapter-
dc.publisher.placeUnited States-
pubs.publication-statusPublished-
Appears in Collections:Aurora harvest
Computer Science publications

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